HollowField: a studio for design and code
Design and code, one studio.
A small studio for product design and front-end engineering. The people who draw your product are the people who ship it.
Booking projects for early 2027


What we do
Five departments, one team. Most projects use two or three of them, and every one of them is run by a designer and an engineer working side by side, from the first call to the last commit.
- 01
Product design
Research, flows and interface for apps people open every day. We test in a coded prototype by week two, not in slides.
- 02
Design systems
Tokens, components and docs your team can ship with on Monday. Built on the same tokens in design and in code.
- 03
Front-end engineering
Production React and TypeScript, accessible to WCAG 2.2 AA, tested, documented and handed over in your repo.
- 04
Websites
Marketing sites with a CMS your team edits without calling us. Fast on a mid-range phone, not only on our laptops.
- 05
3D and motion
Product renders, WebGL scenes and motion rules made for the browser, with a still version for anyone who turns motion off.
Four projects
Open a feature to read it. Every client in this issue is a fictional placeholder; replace them with yours.
Turning to p. 08Plates II–III
Look closer.
We proof every page twice: on paper with a linen tester, and in the browser with an accessibility audit. Pick up the loupe and check our dots.
- Under the lens
- Fig. 04, the halftone ring
- Ink
- Riso orange on uncoated stock
- Screen
- Dots at 45°, slightly out of register
- Position
- x 214 mm · y 64 mm
Drag the loupe, or focus it and use the arrow keys. Shift moves it further.
How a project runs
Week 1
01Listen
Two days with your team and, where we can, your users. We read the support inbox before we draw anything.
You get a one-page brief we both sign.
Weeks 2 to 3
02Frame
Flows and a clickable prototype built in code. You test the real thing early, on your own phone.
You get a prototype link and a scope we can price.
Weeks 4 to 10
03Build
Design and engineering ship together in weekly slices. Every Friday you get a working link, not a status deck.
You get a staging site that grows each week.
Weeks 11 to 12
04Harden
Accessibility audit against WCAG 2.2 AA, a performance budget, the edge cases nobody drew, and the docs.
You get an audit report with every issue closed or logged.
Then
05Hand over
Your repo, your design system and a recorded walkthrough. We stay on call for a month after launch.
You get the keys, and a team that can use them.

Small on purpose.
Every project has a designer and an engineer from the first call to the last commit. We take three projects at a time, so the people you meet are the people who do the work.
- One team, no hand-off. Designers commit code. Engineers sit in critiques.
- Real things early. A prototype in the browser beats a perfect mockup.
- You keep the keys. Repo, tokens and docs are yours from day one.
The studio, Issue 07
Masthead
- Design director
- Rina KusumaInterfaces, type, saying no to the fifth button.
- Engineering lead
- Theo MarshReact, build tooling, accessibility testing.
- Design engineer
- Ade PrasetyoDesign systems, tokens, the space between Figma and code.
- Motion and 3D
- Lea BrandtWebGL, product renders, motion rules.
- Producer
- Noor HaddadScope, schedule, and the Friday link.
- Systems engineer
- Jun ParkAPIs, data, the parts nobody sees.
Write to the studio.
Tell us what you are making. Fill in the coupon, or write to us directly.
- Post[email protected]
- RepliesWithin two working days, from UTC+8.



